Professional Certificate in Designing Metaverse-ready Immersive Experiences

Creating Interfaces for the Metaverse: Augmented and Virtual Reality: To be advised
User Interface and User Experience Design for the Metaverse: 10 Apr, 11 Apr, 12 Apr 2023 | 9am-5.30pm | Classroom Learning

Duration: 6 Days

Course Overview

The courses are meant as an introduction to experiencing the Metaverse through Virtual and Augmented Reality. In the first course of the series titled “Creating Interfaces for the Metaverse: Augmented and Virtual Reality” participants will learn how to create Virtual and Augmented Reality environments using freely available platforms, tools and online resources. Participants will learn how to program these platforms and tools to create Virtual and Augmented Reality experiences that can run on different devices, such as desktops, laptops, smartphones, as well as augmented and virtual reality headsets. In the second course of the series titled “User Interface & User Experience Design for the Metaverse, participants will learn what UX/UI design means in the Metaverse, how different the concepts are from traditional app design experienced via traditional flatscreen interfaces, and how to best design interfaces and experiences that have no equivalent or analogue in the physical world.

Job Role Readiness

This Professional Certificate will prepare learners in the following job roles to perform their responsibilities more effectively:

  • Executives, Developers, Designers and Managers in Information Technology related fields, business development, strategic planning and operations

Course Objectives

This Professional Certificate will equip learners with the following competencies:

  • Understand how businesses can create interfaces to interact in the Metaverse.
  • Introduce the Interface concepts specific to the Metaverse which include Augmented and Virtual Reality
  • Learn how to create these interfaces using free software tools. 
  • Experience their design creations through their personal devices and how all these fit into the Metaverse as a whole, so as to create viable business solutions in the Metaverse.
  • Understand how businesses can design User Interfaces and Experiences for the Metaverse.
  • Learn how to take advantage of the Metaverse’s unique qualities to create seemingly magical experiences to unlock business potential like never before.
  • Learn how to craft sensations, influence emotions, and shape perceptions to drive intended sentiments of a company’s brand, products, and services in the Metaverse.

Learning Outcomes

  • Understanding the fundamentals of creating Virtual and Augmented Reality Environments.
  • Developing the programming skills to create Virtual and Augmented Reality using freely available platforms, tools and online resources.
  • Exploring not just what is possible with Virtual and Augmented Reality User Experiences and Interfaces, but also learning how to determine what is appropriate for different business needs.

Who Should Attend

  • Information Technology and Business development Professionals.
  • Any industry looking to use VR/AR/xR in its business operations or the Metaverse.


At least a polytechnic diploma in Information Technology or related fields.

Technical Requirement

Participants need to bring their own laptop for the full experience, as there will be segments that are technical / coding in nature, where participants will write code and create the AR/VR/xR world.

Course Convener

(Click their photos to view their short biographies)

eeeee Rahul Nath

Rahul NathRahul Nath

Course Fees

Singapore Citizens
39 years old or younger
40 years old or older
Singapore PRs
Enhanced Training Support for SMEs
International Participants

Total Nett Programme Fee Payable, Including GST, after additional funding from the various funding schemes

Participants must fulfill at least 75% attendance and pass all assessment components to be eligible for SSG funding.

To enquire, email

To register, click Register

Course Codes:
Creating Interfaces for the Metaverse: Augmented and Virtual Reality
TGS-2022014577 (Classroom Learning) / TGS- 2022014563 (Synchronous e-learning)

User Interface & User Experience Design for the Metaverse
TGS-2022014567 (Classroom Learning) / TGS-2022014565 (Synchronous e-learning)

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