Date: 5 Dec, 6 Dec, 7 Dec 2022 | 9am-5.30pm | Classroom Learning
Duration: 3 Days
This course helps learners understand how businesses can best take advantage of opportunities afforded by the Metaverse. As part of the course, various technologies such as Augmented and Virtual Reality, Internet-of-things, Artificial Intelligence, Blockchain and Cloud will be briefly introduced to learners, with an emphasis on how they all fit together to create the Metaverse of business opportunities. By giving an overview of the roles that each of these technologies play in enabling innovation in the Metaverse, learners will explore the interconnection between these seemingly disparate pieces of the puzzle to create business ideas that are greater than the sum of their parts.
This module is part of Professional Certificate in Metaverse Business Opportunities.
By the end of this course, learners should be able to:
- Understand the various domains, components and properties that make up the Metaverse, thereby separating the Metaverse concept from other virtual worlds like Massively Multiplayer Online (MMO) games and platforms of the past.
- Analyze business problems and opportunities brought about by the emergence of the Metaverse.
- Craft products and services within the Political, Economic, Social and Technological considerations and constraints surrounding the Metaverse.
- Build a portfolio of problem solving and planning skills that will be relevant to companies seeking to stake claim in the Metaverse.
Who Should Attend
Executives, Developers, Designers and Managers in Information Technology related fields, business development, strategic planning and operations.
Minimum Diploma in Information Technology or related fields.
(Click their photos to view their short biographies)
Dr Lu Weiquan
Dr Lu Weiquan is a Senior Lecturer at the School of Computing in NUS who examines the User Experience (UX) Design of technologically-empowered learning environments. He designs and utilizes experiential learning technology (such as simulations, Augmented and Virtual Reality) in the courses he teaches, and his education research interests include figuring out how all this technology tangibly and measurably affects human learning using Machine Learning and Artificial Intelligence. He also advises the government in the fields of UX design and experiential learning, and he develops Metaverse applications for industry clients. He holds a B.Comp. in Computing and a Ph.D. in Electrical and Computer Engineering from NUS.
Total Nett Programme Fee Payable, Including GST, after additional funding from the various funding schemes
Participants must fulfill at least 75% attendance and pass all assessment components to be eligible for SSG funding.
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TGS-2022014562 (Classroom Learning)
TGS-2022014569 (Synchronous e-learning)
For members of public and NUS Alumnus (without R&G Voucher), please follow the steps below:
Select Short Course / Modular Course -> Apply for Myself -> Browse Academic Modules / Short Courses-> Module/Course Category -> Short Courses -> Browse Courses-> Advanced Computing for Exe (Faculty/Department / Unit)
Please download the user guide for NUS Online Application Portal after you click ‘Apply for Myself’ if you need assistance.
Course Fee Breakdown
Singapore Citizens39 years old or younger
Singapore Citizen40 years old or older